
Concept and high-poly model for the EVE Online Character Creator. Done for CCP Games in 2014.
The base jacket model was created in Marvelous Designer, while the other elements and refining passes were done in ZBrush.
I wrote an article about a technique titled 'Pattern Drafting For Custom Designs' which you can read in Vertex 3 from Art By Papercut - https://gumroad.com/ryanhawkins
Software: ZBrush, Marvelous Designer